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Course – 3ds MAX

3ds MAX is one of the most powerful designing software that provides comprehensive 3D modeling, rendering, animation, and composing solutions for different industries. The software was developed by Autodesk Media and Entertainment. 3ds Max is often used for character modeling and animation as well as for rendering photorealistic images of buildings and other objects. … The software can handle several stages of the animation pipeline including pre-visualization, layout, cameras, modeling, texturing, rigging, animation, VFX, lighting, and rendering.
Duration – 60 hrs

Course Content:

 INTRODUCTION TO AUTODESK 3DS MAX

  • Overview • Visualisation Workflow • The Autodesk 3ds Max Interface • Preferences • Setting the Project Folder • Display Drivers • Viewport Display and Lables

AUTODESK 3DS MAX CONFIGURATION –

Viewport Navigation • Viewport Configuration • Object Slelction Methods • Units Setup • Layer and Object Properties

ASSEMBLING PROJECT FILES –

Data Linking and Importing • Linking Files • References

BASIC MODELING TECHNIQUES –

 Model with Primitives • Modifiers and Transforms • Sub Object Mode • Reference Coordinate Systems and Transform Centres • Cloning and Grouping

MODELING FROM 2D OBJECTIVES –

 3D Modeling from 2D Objects • The Lathe Modifier • 2D Booleans • The Extrude Modifier • Boolean Operations • Using Snaps for Precision • The Sweep Modifier OPTION TOPICS • Architectural Materials • Object Substitution • Lighting Analysis • Creating Hierarchies • Customising the User Interface

MATERIALS –

  • Understanding Maps and Materials • Managing Materials • Standard Materials • Material Shaders • Assiging Maps to Materials • Opacity, Bump and Reflection Mapping • Mental Ray Materials • The Material Explorer

 MAPPING CO-ORDINATES & SCALE –

  • Mapping Coordinates • Mapping Scale • Spline Mapping

INTRODUCTION TO LIGHTING –

  • Local vs. Global Illumination • Standard Lighting • Types of Standard Lights • Shadow Types

LIGHTING & RENDERING –

  • Photometric Light Objects • Exposure Control • Daytime Lighting

MENTAL RAY RENDERING –

  • Fundamentals of Mental Ray • Mental Ray Interior Rendering • Mental Ray Proxies

RENDERING & CAMERA –

  • Rendering Options • Single vs. Double-Sided Rendering • State Sets • Cameras • Background Images • The Print Size Wizard

ANIMATION –

  • Animation and Time Controls • Walkthrough Animation • Animation Output

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Currently we are providing online classes which includes live class, video tutorial and study material. For start this course please contact with us.

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